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[SigCHI] EOH ignition next week
- To: sigchi@xxxxxxxxxxxx
- Subject: [SigCHI] EOH ignition next week
- From: Joshua Benjamin <jebenjam@xxxxxxxxxxxxxxxxx>
- Date: Sat, 25 Jan 2003 18:28:47 -0600
- Sender: sigchi-admin@xxxxxxxxxxxx
You can read about our EOH project at the bottom of the email. If you
have any questions, feel free to post to the list or if you're shy,
my AIM name is ImmyZ32 and of course there's email.
1) EOH Planning Meeting : Monday 6 PM
Monday's meeting will be brief; we'll just figure out what everyone's
doing, and where everything stands for EOH right now. If you want to
work on the GMI and/or are simply interested in this project, come to
this meeting.
2) Weekend Coding Extravaganza : Friday 5 PM - Sunday 6 PM
EOH is 1.5 months away; if you are planning to work on the GMI, come
during the above time. This is a come and go period: work with us as
long as you can, then come back when you are done, if you need to
finish a homework, go to a party, etc. it's cool. I'll be there most
of the time except for typical sleeping hours. We'll go out to eat a
couple of times too.
3) Our EOH Project : the Gestural Music Interface (GMI)
A perceptively simple (and not all that hard to code) piece of
software that will redefine a hand into a musical instrument by
making use of the P5 glove. The trick, and our killer app part of it,
is making it feel like the user is really making music with their
hand, just as naturally as playing a trumpet.
Constraints by comparison: Wind and horn instruments use breath to
control intensity, we can't do that. But for example, take a trumpet,
location of the hand in relation to the body can completely replace
the need for breath. Percussion/String instruments typically require
two hands, we have only the use of the right hand for the perceptive
instrument.
Physical Affordances by comparison: The glove detects motion in all
dimensions of movement and has good precision of finger bending. Data
provided via computer monitor can significantly help with
feedback(a). Speakers will give real-time audio feedback to movement
as well. Though there is no left handed glove, the left hand will
still be used to control modes or something via a keyboard or mouse.
(a) feedback: affirmation that something the user does causes
something to happen
Perceptual Affordances: A user should feel relatively comfortable
with the system from the get-go since people already might drum their
thumb on a table as a nervous habit, seen an orchestra conductor
perform, have seen the movements to play a musical instrument before,
etc. Instant audio feedback is analogous to musical instruments as
well, though it should be noted that it may be confusing that the
sound originates from speakers and not near the user's hand.
--
Joshua E. Benjamin | http://www.jbenjamin.org
University of Illinois, Urbana-Champaign