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[SigCHI] EOH ignition next week



You can read about our EOH project at the bottom of the email. If you have any questions, feel free to post to the list or if you're shy, my AIM name is ImmyZ32 and of course there's email.

1) EOH Planning Meeting : Monday 6 PM
Monday's meeting will be brief; we'll just figure out what everyone's doing, and where everything stands for EOH right now. If you want to work on the GMI and/or are simply interested in this project, come to this meeting.

2) Weekend Coding Extravaganza : Friday 5 PM - Sunday 6 PM
EOH is 1.5 months away; if you are planning to work on the GMI, come during the above time. This is a come and go period: work with us as long as you can, then come back when you are done, if you need to finish a homework, go to a party, etc. it's cool. I'll be there most of the time except for typical sleeping hours. We'll go out to eat a couple of times too.

3) Our EOH Project : the Gestural Music Interface (GMI)
A perceptively simple (and not all that hard to code) piece of software that will redefine a hand into a musical instrument by making use of the P5 glove. The trick, and our killer app part of it, is making it feel like the user is really making music with their hand, just as naturally as playing a trumpet.

Constraints by comparison: Wind and horn instruments use breath to control intensity, we can't do that. But for example, take a trumpet, location of the hand in relation to the body can completely replace the need for breath. Percussion/String instruments typically require two hands, we have only the use of the right hand for the perceptive instrument.

Physical Affordances by comparison: The glove detects motion in all dimensions of movement and has good precision of finger bending. Data provided via computer monitor can significantly help with feedback(a). Speakers will give real-time audio feedback to movement as well. Though there is no left handed glove, the left hand will still be used to control modes or something via a keyboard or mouse. (a) feedback: affirmation that something the user does causes something to happen

Perceptual Affordances: A user should feel relatively comfortable with the system from the get-go since people already might drum their thumb on a table as a nervous habit, seen an orchestra conductor perform, have seen the movements to play a musical instrument before, etc. Instant audio feedback is analogous to musical instruments as well, though it should be noted that it may be confusing that the sound originates from speakers and not near the user's hand.
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Joshua E. Benjamin  |  http://www.jbenjamin.org
University of Illinois, Urbana-Champaign