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Re: [SIGMusic] Android on Tacchi



If there is an open source DJ software you want to use, that presents yet another option: One could simply work with the project's current maintainers\commiters to port it to Android and provide an optional Android skin.
-David

On Sep 11, 2010 6:38pm, Marcell Vazquez-Chanlatte <vazque16@xxxxxxxxxxxx> wrote:
>
> Hey all, couldn't help but read that part about mixxx. I used to use mixxx for vinyl emulation. Its open source and setting of the devices would be np as long as you follow standard out types.
> > Ah I thought Ardour was more for composing than DJing, I'll have to grab it
> > on my ubuntu partition and actually test it. I think another free one I've
> > heard of for Linux is "Mixxx" http://www.mixxx.org/ which could be worth
>
> > looking into.
> >
> > For a multitouch DJ interface that plugs into existing software, I know an
> > expensive commercial one is JazzMutant Lemur:
> > http://www.youtube.com/results?search_query=jazzmutant+lemur&aq=f could be
>
> > a good source of ideas on that front.
> >
> > -David
> >
> > On Sep 11, 2010 1:52am, RJ Marsan rjmarsan@xxxxxxxxx> wrote:
> >> Ryan, sorry I forgot to mention. We've been looking into Android-x86.
>
> >> Thats the port we're using to write the TUIO module. We discussed it for
> >> a while on this thread
> >> http://www.acm.uiuc.edu/archives/sigmusic-l/msg00471.html.
>
> >
> >
> >> As for the project discussion,
> >> Both of those examples are simple and interesting. The reason for Android
> >> is not for the web browser, but the point is its a fully featured
>
> >> operating system designed to be used without a keyboard. Its already
> >> being adopted for larger surfaces than the phone, so the table is a
> >> natural extension. It has a fair amount of libraries already built in
>
> >> that are incredibly useful, however it was made for a phone in mind, so
> >> changes to it aren't terribly easy, but its FOSS.
> >
> >
> >
> >
> >> If you have any interest in those applications, we can nail down an SDK
>
> >> for the table as soon as possible, and we can all start writing stuff.
> >> The experimental collaborative apps like those you posted are really cool
> >> and important, however we can't neglect the appeal of a multitouch DJ app.
>
> >
> >
> >
> >> On Fri, Sep 10, 2010 at 9:14 PM, David Hollander dhllndr@xxxxxxxxx> wrote:
> >
> >
> >> Android seems ideal if you want other tablet functionality such as
>
> >> Internet Browsing, however I am assume you would not be able to run
> >> Ableton or Traktor and developing the interface as a plugin for either.
> >
> >> However, that is not necessarily a bad thing at all. Because emulating a
>
> >> DJ mixer would not be a very collaborative experience. If someone examing
> >> the display plays with the interface while someone is mixing, it's more
> >> likely that result would end up sounding worse as the turn off a track or
>
> >> the mix drops out etc. DJ interface would not necessariyl take advantage
> >> of the collaborative potential of such a large flat screen... perhaps a
> >> massive Tenorion would be more collaborative?
>
> >
> >
> >
> >
> >> Here are some fun examples of this idea you can play around with:
> >> http://wonderfl.net/c/vWpu
> >> http://wonderfl.net/c/4WVb
>
> >
> >
> >> http://wonderfl.net/c/qf4b
> >
> >
> >> All are MIT license I believe.
> >
> >> Since the taachi is fairly widescreen in ratio, maybe it would display
>
> >> 2-3 square music grids or instruments at a time. then at the bottom or
> >> top there would be a small ribbon where you could move your hand to the
> >> left or right to pan to new instruments (colored grid squares). So you
>
> >> could collaborate on different isntrument tracks and edit at least 2
> >> instruments simultaneously.
> >
> >
> >
> >
> >> Another option could be to start with the Plasma-pong-esque graphics you
>
> >> built as a base. When someone touches the screen it creates fluid ripples
> >> corresponding to a sine oscillator sound wave form that create new
> >> sounds. When someone else touches the screen nearby and the ripples
>
> >> collide, the sine oscillators also combine and you can create different
> >> waveforms. For example a saw wave depending how many people are touching
> >> the screen at what distances apart.
>
> >
> >
> >
> >
> >> Just some ideas.
> >
> >> -David
> >
> >
> >> On Thu, Sep 9, 2010 at 11:44 PM, Ryan Teel teelrc@xxxxxxxxx> wrote:
>
> >
> >
> >
> >
> >
> >
> >> I did some looking around and found an open source android for x86
> >> project.
> >> http://www.android-x86.org/
>
> >
> >
> >
> >> I took a look at their multitouch compatability, and it seems like they
> >> already have a layer of abstraction set up. It looks like would just need
> >> to write a plugin for the way we do touch inputs. It's definitely worth
>
> >> looking into.
> >
> >
> >
> >
> >
> >
> >> -Ryan
> >
> >
> >
> >
> >> _______________________________________________
> >
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>
> >
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> >
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>
> >
> >
> >
> >
> >
> >
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>
> >
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> >
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> >
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> >
> >
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