
Nick Triantos
Chief Software Architect, NVIDIA Corporation
Nick first started programming graphics and games back in 1981, on an
Apple ][+, when he was 12 years old. After going to school at the
University of Buffalo, Nick took a job at Claris, where he worked on
ClarisDraw. Nick then joined 3DO, back when 3DO was making set-top
console game boxes. He worked in the 3D system software team there,
then moved to a startup doing set-top box web browsers, then landed at
NVIDIA when NVIDIA was about 50 employees. Nick got hired to create an
OpenGL driver for the RIVA 128. In his time at NVIDIA, the company has
grown to over 2000 employees, and the OpenGL team to more than 50
engineers. Nick is now the Chief Software Architect at NVIDIA, and he
spends his time split between managing projects, working with design
teams on future GPUs and software products, and working with professors
from around the world. He's most famous for playing Defender for over
12 hours on one quarter, at the Mr. Pizza in New City, New York. Man,
they had some great pizza.