//
// Your Code Goes In Here
//

#ifndef _TEAM_H
#define _TEAM_H

#include "GameObject.h"

class Team : public TeamSuper {

public:
    char *Name(void);

    void NewShip(Ship *ship);
    void NewEnemy(Enemy *enemy);

    void GameBegin(Word players);
     
    void TurnBegin(void);
    void TurnEnd(void);
};

#endif /* _TEAM_H */


